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Locus

* Design Methodology, Speculative, UXUI, Visual System Design

 

An interactive, centralized system for crime scene processing focused on providing security, accountability, and authorized accessibility throughout an investigation.

Locus was created in a More-Than-Human Collaboration Studio with Alli Shears, Sara Alexander, and Sydney Sebastian

 

 

UXUI DESIGN ROLE

Ally Shown; Visual system/interface design, information hierarchy

Sydney Sebastion; Prototyping and interaction animation

INDUSTRIAL DESIGN ROLE

Alli Shears; Camera and tablet renderings, LOCUS branding guidelines

Sara Alexander; Smart barricades, IDS, and evidence marker renderings

 
 
 
 

PERSONAS MEET THE INVEstigative team

 
 

USER EXPERIENCE MAP PROCESSING A CRIME SCENE

 

STORYBOARDS

 
 

connected crime scene components


PROTOTYPES

Sydney Sebastion was responsible for prototyping / animating the final task flows

 
 

TASK 1 LOGIN

First Responder

 
 

TASK 2 SECURING THE SCENE

First Responder

 

TASK 3 IDENTIFICATION

Evidence Identifier

 

TASK 4 DOCUMENTATION

Evidence Documenter


 

LOGO + UXUI STYLE GUIDE

Ali Shear was responsible for logo iteration and development. Sydney Sebastion and I collaborated to incorporate branding elements into the UXUI assets.

 
 
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